Lf Ssj3 Gotenks

*The image is not for sales
LIMITED Z Ability 1
Increases the following stats of allies when this character is a battle member:
+3% to base Strike Attack.
+3% to base Blast Attack.
+3% to base Strike Defense.
+3% to base Blast Defense.
LIMITED Z Ability 2
Increases the following stats of allies when this character is a battle member:
+5% to base Strike Attack.
+5% to base Blast Attack.
+5% to base Strike Defense.
+5% to base Blast Defense.
LIMITED Z Ability 3
Increases the following stats of allies when this character is a battle member:
+7% to base Strike Attack.
+7% to base Blast Attack.
+7% to base Strike Defense.
+7% to base Blast Defense.
LIMITED Z Ability 4
Increases the following stats of allies when this character is a battle member:
+10% to base Strike Attack.
+10% to base Blast Attack.
+10% to base Strike Defense.
+10% to base Blast Defense.
Z ability 1:+22% to "Episode: Majin Buu Saga (Z)" base Strike & Blast Defense during battle.
Z ability 2:+26% to "Episode: Majin Buu Saga (Z)", "Tag: Hybrid Saiyan", or "Tag: Fusion Warrior" base Strike & Blast Defense during battle.
Z ability 3:+30% to "Episode: Majin Buu Saga (Z)", "Tag: Hybrid Saiyan", or "Tag: Fusion Warrior" base Strike & Blast Defense and +15% to "Episode: Majin Buu Saga (Z)" base Blast Attack during battle.
Z ability 4:+38% to "Episode: Majin Buu Saga (Z)", "Tag: Hybrid Saiyan", or "Tag: Fusion Warrior" base Strike & Blast Defense and +18% to "Episode: Majin Buu Saga (Z)" base Blast Attack during battle.
I'm gonna tear you apart into millions and millions of pieces!
Randomly destroys 1 of your own cards and draws the Ultimate Arts Card "Charging Ultra Buu Buu Volleyball" next.
Randomly draws at most 3 new cards when you have 3 or fewer cards.
Restores own health by 30% and Ki by 50.
Charges own Unique Gauge by 100%.
Nullifies enemy's "Restores health when it reaches 0" effects when this character attacks for 10 timer counts.
Nullifies own unfavorable Element factors for 10 timer counts.
Requirements: 25 timer counts must elapse.
Super Fusion Outburst
Shortens own substitution count by 2 as default.
Applies the following effects to self when battle starts:
+140% to damage inflicted (cannot be cancelled).
Reduces damage received by 70% (cannot be cancelled).
+70% to Ki Recovery (cannot be cancelled).
Increases Arts Card Draw Speed by 1 level (cannot be cancelled).
-5 to Arts costs(cannot be cancelled).
Also applies the following effects to self from battle start for 100 timer counts:
+30% to damage inflicted (cannot be cancelled).
Increases Arts Card Draw Speed by 1 level (cannot be cancelled).
-5 to Arts costs (cannot be cancelled).
+20% to Health Restoration (cannot be cancelled).
+50% to Unique Gauge charge rate (cannot be cancelled).
Nullifies unfavorable Element factors for damage sustained (cannot be cancelled).
Nullifies Attribute Downgrades and Abnormal Conditions (cannot be cancelled).
The following effects occur when this character enters the battlefield:
Restores own health by 15% and Ki by 30.
+100% to damage inflicted (cannot be cancelled) (activates once).
Reduces Impact, Explode & Slice damage received by 10% for 10 timer counts.
Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" to self for 5 timer counts.
Destroys 1 enemy Strike and Special Move Arts card.
The following effects occur when this character performs a Vanishing Step:
Randomly destroys 1 of your own cards and draws a Special Arts Card next (activates three times).
Destroys 1 of your enemy's Strike Arts Cards.
Inflicts all enemies with Attribute Downgrade "-1 Arts Card Draw Speed level" for 5 timer counts.
Seizing Victory at the Zero Hour
Knocks enemy back to long range if a cover change is performed against their Strike Arts attack(activates twice)(activates during assists)
[Comboable arts]
Special move
Charges own Unique Gauge every time this character uses an Arts Card while they are on the battlefield.
The following effects occur once Unique Gauge is full:
Randomly draws 1 new card when you have 3 or fewer cards.
Restores own Ki by 50.
+20% to damage inflicted (cannot be cancelled).
Effect resets after character switch.
+10% to damage inflicted (cannot be cancelled) (activates five times).
Applies Attribute Upgrade "-4% to enemy's 'Sustained Damage CUT' effects" to allies (cannot be cancelled) (activates five times).
Seals enemy's Strike and Special Move Arts.
The sealed Arts cannot be used for 5 timer counts.
If own Unique Gauge is full when this character is switched to standby, it resets to zero and the following effects occur:
Randomly draws 1 new card when you have 3 or fewer cards.
+50% to own next Arts damage inflicted (not expended on miss) (cannot be stacked) (cannot be cancelled)
Restores ally health by 10% and Ki by 50.
The following effects occur when own health reaches 0 (activates once):
Restores own health by 30%.
+30% to damage inflicted by allies (cannot be cancelled).
Shortens own substitution count by 3 when enemy activates a Special Move Arts, Ultimate Arts, Awakened Arts, or Rising Rush while this character is on standby.
Held Arts Cards
Strike - Normal Strike Cards
Blast [Damage UP] - Blast Cards with +10% to damage inflicted to self for 10 timer counts effect when used.
Strike Arts Card

Restores Vanishing Gauge by 10% upon activation.
Blast Arts Card
Restores Vanishing Gauge by 10% upon activation.
Special Arts Card
The Grim Reaper of Justice Has Arrived!!
Randomly draws 1 new card.
Restores own Ki by 50.
Restores own Vanishing Gauge by 60%.
+100% to own Unique Gauge charge rate for 10 timer counts (cannot be stacked).
Destroys 3 of your enemy's Strike Arts Cards.
[If Unique Gauge is full]
+30% to damage inflicted for 15 timer counts.
Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" to self for 5 timer counts.
Special Move Arts Card
Final Flash
Deals massive Impact damage.
Nullifies own unfavorable Element factors for 10 timer counts upon activation.
Applies the following effects to enemy on hit:
60% chance to reduce Dragon Balls by 1.
20% chance to inflict Faint.
[If Unique Gauge is full]
+30% to damage inflicted for 15 timer counts.
*Blast Armor when charging forward.
Ultimate Arts Card
Charging Ultra Buu Buu Volleyball
Destroys all of your own cards upon activation.
Applies the following effects to self based on the types of Arts Cards destroyed:
Strike Arts Card: +50% to Strike damage inflicted for 10 timer counts (cannot be stacked).
Blast Arts Card: +50% to Blast damage inflicted for 10 timer counts (cannot be stacked).
Special Move Arts Card: Applies Attribute Upgrade "-50% to enemy's 'Sustained Damage CUT' effects" for 10 timer counts (cannot be stacked).
Special Arts Card: +50% to Critical Rate for 10 timer counts (cannot be stacked).
Randomly draws 4 new cards on hit.
*Blast Armor when charging forward.